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LeaderboardPlayer

Type representing a player in the leaderboard.

type LeaderboardPlayer {
amateur: Boolean
fineSort: Int
customFineSort: Int
position: Int
positionTied: Boolean
projectedCut: Boolean
shotsBehindLeader: Int
startOfDayToPar: Int
toPar: Int
captain: Boolean
status: PlayStatus
player: Player
team: Team
scorecards: [Scorecard]
}

Fields

LeaderboardPlayer.amateur ● Boolean scalar

Indicates if the player is an amateur.

LeaderboardPlayer.fineSort ● Int scalar

The fine sort value.

LeaderboardPlayer.customFineSort ● Int scalar

The custom fine sort value.

LeaderboardPlayer.position ● Int scalar

The position of the player.

LeaderboardPlayer.positionTied ● Boolean scalar

Indicates if the player is tied for a position.

LeaderboardPlayer.projectedCut ● Boolean scalar

Indicates if the player is projected to make the cut.

LeaderboardPlayer.shotsBehindLeader ● Int scalar

The number of shots behind the leader.

LeaderboardPlayer.startOfDayToPar ● Int scalar

The start of day to par value.

LeaderboardPlayer.toPar ● Int scalar

The to par value.

LeaderboardPlayer.captain ● Boolean scalar

Indicates if the player is a captain.

LeaderboardPlayer.status ● PlayStatus enum

The status of the player.

LeaderboardPlayer.player ● Player object

The player details.

LeaderboardPlayer.team ● Team object

The team details.

LeaderboardPlayer.scorecards ● [Scorecard] list object

The scorecards recorded for the tournament.

Member of

Leaderboard object ● LeaderboardPlayerUpdateResponse object