LeaderboardPlayer
Type representing a player in the leaderboard.
type LeaderboardPlayer {
amateur: Boolean
fineSort: Int
customFineSort: Int
position: Int
positionTied: Boolean
projectedCut: Boolean
shotsBehindLeader: Int
startOfDayToPar: Int
toPar: Int
captain: Boolean
status: PlayStatus
player: Player
team: Team
scorecards: [Scorecard]
}
Fields
LeaderboardPlayer.amateur ● Boolean scalar
Indicates if the player is an amateur.
LeaderboardPlayer.fineSort ● Int scalar
The fine sort value.
LeaderboardPlayer.customFineSort ● Int scalar
The custom fine sort value.
LeaderboardPlayer.position ● Int scalar
The position of the player.
LeaderboardPlayer.positionTied ● Boolean scalar
Indicates if the player is tied for a position.
LeaderboardPlayer.projectedCut ● Boolean scalar
Indicates if the player is projected to make the cut.
LeaderboardPlayer.shotsBehindLeader ● Int scalar
The number of shots behind the leader.
LeaderboardPlayer.startOfDayToPar ● Int scalar
The start of day to par value.
LeaderboardPlayer.toPar ● Int scalar
The to par value.
LeaderboardPlayer.captain ● Boolean scalar
Indicates if the player is a captain.
LeaderboardPlayer.status ● PlayStatus enum
The status of the player.
LeaderboardPlayer.player ● Player object
The player details.
LeaderboardPlayer.team ● Team object
The team details.
LeaderboardPlayer.scorecards ● [Scorecard] list object
The scorecards recorded for the tournament.
Member of
Leaderboard object ● LeaderboardPlayerUpdateResponse object